This blog post will contain links to my work which is divided between two modules, Independent practice and Creative Futures.
Independent practice
Before I knew what my Final Major Project was I outlined myself some goals to start with, these goals followed a main, second and tertiary goal.
When I finally decided on a plot for my FMP I did another post emphasising these goals in relation to my project idea
Major Project Goals – Finalised
After I laid out some goals I then came up with 5 different scenarios. These were simple ideas and I tried to imagine them from the perspective of my main character, Hugo
I also began researching a developing on children’s anatomy as Hugo was an age of 5. I also researched dog and their anatomy. I then started working on character designs for Hugo and not long after I also began working on some storyboard’s.
At this stage I was in full development of the Hugo and his surroundings. At this point I was beginning to think on what software to use and how I wanted my animation to look – Style. I ran a few tests using different approaches.
I tried out a lot of different approaches on how to animate Ukiyo, in the end I chose to use ToonBoom. This was because it was quicker and easier to do in order to make sure I had a completed version of Ukiyo. If I was to choose a style now I would have carried on with the watercolours and hoped to have a completed watercolour animation, I would like to do this in my own time.
Creative futures
My creative futures project was a slow start and at first i wasn’t show at all what to do. I knew I wanted to do an animation for the place I lived in and studied, Hull, as it was the city of culture and it meant something to me. I then began thinking what hull meant to me and that’s where it all started.
Project synopsis and sketchesÂ
I pretty much already had the locations figured, I just needed to create a storyboard.
The most difficult part of this project animation was how to animate it. I wanted it to be a smooth paced animation that went from one location to another without too much fuss in between scenes, much like the ones I shared on my blog as part of research.
Celebratory animation research
I later decided to work in Photoshop drawing up the scenes and animating in ToonBoom.
I then made a few changes to the locations which are explained in a blog post. I also reflected on my choice of style and approach and found new shortcuts to quicken my workload progress.
This animation ran into a few problems last minute and left me with no choice but to change approach. This wasn’t a terrible issue however it did result in the animation pace to be a little bit off. I’m happy with my choice of style however if I knew I would of run into this problem i would of spent a little more time tweaking the animation to make the pacing right.